import asyncio import datetime import discord import logging import random import requests from database import db from database.models import Configuration, GameBundle, Humeur class DiscordBot(discord.Client): async def on_ready(self): logging.info(f'Logged in as {self.user} (ID: {self.user.id})') for c in self.get_all_channels() : logging.info(f'{c.id} {c.name}') self.loop.create_task(self.updateStatus()) self.loop.create_task(self.updateHumbleBundle()) async def updateStatus(self): humeur = random.choice(Humeur.query.all()) if humeur != None: logging.info(f'changement de status {humeur.text}') await self.change_presence(status = discord.Status.online, activity = discord.CustomActivity(humeur.text)) await asyncio.sleep(60) async def updateHumbleBundle(self): response = requests.get("http://hexas.shionn.org/humble-bundle/json", headers={ "Content-Type": "application/json" }) if response.status_code == 200: bundle = response.json() if (GameBundle.query.filter_by(id=bundle['id']).first() == None) : choice = bundle['choices'][0] date = datetime.datetime.fromtimestamp(bundle['endDate']/1000,datetime.UTC).strftime("%d %B %Y") message = f"@here **Humble Bundle** propose un pack de jeu [{bundle['name']}]({bundle['url']}) contenant :\n" for game in choice["games"]: message += f"- {game}\n" message += f"Pour {choice['price']}€, disponible jusqu'au {date}." # await self.get_channel(1123512494468644984).send(message) # db.session.add(GameBundle(id=bundle['id'], json = bundle)) # db.session.commit() else: logging.error(f"Erreur de connexion {response.status_code}") await asyncio.sleep(60) def begin(self) : token = Configuration.query.filter_by(key='discord_token').first() if token : self.run(token.value) else : logging.error('pas de token on ne lance pas discord') intents = discord.Intents.default() bot = DiscordBot(intents=intents)