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Migre la table game_bundle si elle a l'ancienne structure
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@@ -1,10 +1,36 @@
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from flask_sqlalchemy import SQLAlchemy
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from flask_sqlalchemy import SQLAlchemy
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from webapp import webapp
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from webapp import webapp
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import os
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webapp.config['SQLALCHEMY_DATABASE_URI'] = 'sqlite:///database.db'
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basedir = os.path.abspath(os.path.dirname(os.path.dirname(__file__)))
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webapp.config['SQLALCHEMY_DATABASE_URI'] = f'sqlite:///{os.path.join(basedir, "instance", "database.db")}'
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db = SQLAlchemy(webapp)
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db = SQLAlchemy(webapp)
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def migrate_game_bundle_if_needed():
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"""Migre la table game_bundle si elle a l'ancienne structure (id comme clé primaire)"""
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try:
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connection = db.session.connection().connection
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cursor = connection.cursor()
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cursor.execute("PRAGMA table_info(game_bundle)")
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columns = cursor.fetchall()
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if columns:
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has_id_primary = any(col[1] == 'id' and col[5] == 1 for col in columns)
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if has_id_primary:
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print("Migration de game_bundle: ancienne structure détectée")
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cursor.execute("DROP TABLE game_bundle")
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connection.commit()
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print("Ancienne table game_bundle supprimée")
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cursor.close()
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except Exception as e:
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print(f"Erreur lors de la vérification de migration: {e}")
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with webapp.app_context():
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with webapp.app_context():
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migrate_game_bundle_if_needed()
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with open('database/schema.sql', 'r') as f:
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with open('database/schema.sql', 'r') as f:
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sql = f.read()
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sql = f.read()
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connection = db.session.connection().connection
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connection = db.session.connection().connection
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